Creating and Texturing a Cube in Away3D
10. 8. 2008 in Flash | 0 Comments | Author: Active.Tutsplus | 1747 clicks
We're going to create a cube in the Adobe Flash (or Flex) environment using the Away3D engine. We'll choose the necessary texture and superimpose it onto the cube's faces. We'll also make the cube rotate and rule the scene via a camera.
Build a Fluid Website Layout
10. 8. 2008 in Flash | 0 Comments | Author: Active.Tutsplus | 2177 clicks
A fluid web layout uses 100% width (and height) of the browser, floating all the contained elements into certain positions. This is opposed to fix-width layout where contents remain fixed no matter what the browser size is.
Building a Simple Driving Game with ActionScript 3.0
10. 8. 2008 in Flash | 0 Comments | Author: Active.Tutsplus | 1770 clicks
In this tutorial I'll be going through the steps needed to build a simple driving program. You'll learn how to add keyListeners, eventListeners and a couple of other things using ActionScript 3.0. I originally wrote this program in ActionScript 2.0 and in this tutorial I'll compare the two ActionScript versions as we go along. This should therefore make for an easy tutorial to start moving your way over to ActionScript 3.0.
Dynamic Advanced Long Lists with Flex
10. 8. 2008 in Flash | 0 Comments | Author: Active.Tutsplus | 1592 clicks
In this case, we'll be creating an advanced datagrid which can make insanely long lists into manageable chunks and display them as paged lists. This tutorial deals with primarily AS3, but has a dose of php and mySQL to support back end functionality. The application will be able to store and recall the list's shown columns, current page, sort orders and sort fields. Let's go..
AS3 101: Branching
10. 8. 2008 in Flash | 0 Comments | Author: Active.Tutsplus | 1610 clicks
In our third installment of AS3 101, we meet the brains of the operation. All applications need to have at least a little logic built in, so that is what we're talking about: branching. We'll meet the if statement, the switch statement and a little something called the lookup table
Introduction to Unit Testing
10. 8. 2008 in Flash | 0 Comments | Author: Active.Tutsplus | 1726 clicks
Unit testing is relatively new to ActionScript projects. Although FlexUnit has been around for a while it wasn't intuitive to set up and there were a lot of inconsistencies with the documentation. In this tutorial I'll show you how I set up a few simple unit tests on my Flash Camo framework.