Bokeh in 3ds Max 2011

01.06.2010 18:06 3D | 0 comments | source: PolygonBlog - 3ds Max Tutorials and Inspiring 3D Renders | 3698 clicks
Depth of Field / Bokeh is a new camera shader in 3ds Max 2011. This tutorial covers in detail how to use it to add bokeh effect to any scene.

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