Quick Tip: Trigonometry for Flash Game Developers

01.07.2010 16:39 Flash | 0 comments | source: Active.Tutsplus | 2509 clicks
In Deploy a Tank in an Isometric War Zone, you learned how to make an object rotate to face the pointer and move towards a location on click. In this Quick Tip, we’ll take a general look at the math behind it: trigonometry.

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