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Fly photo effect using the AS3

10.6.2009, 18:26
Submited in: Flash | Total Views: 12000

In this thoroughly explained, detailed flash lesson, I will show you how to create attractive fly photo effect using the AS3 and button. You can use this effect for some presentation, flash banner or some navigation. Using this lesson, you will also learn how to import any photo into a flash stage, how to create instance name and much much more! Let's start!

Example:



Step 1

First, find any photo which you like to use for this lesson.



Step 2


Create a new flash document. Press Ctrl+J key on the keyboard (Document Properties) and set the dimensions of your document as whatever you like. Select any color as background color. Set your Flash movie's frame rate to 34 and click ok.

Step 3

Call the current layer photo. Double-click on its default name (Layer 1) to change it. Press Enter once you have typed in the new name!

Step 4

Choose now File > Import > Import to stage (Ctrl+R) and import any photo into a flash stage.

Step 5

While the photo is still selected, hit F8 key (Convert to Symbol) to convert it into a Movie Clip Symbol.



Step 6

While the new made Movie Clip is still selected, go to the Properties Panel below the stage. On the left side, You will find the Instance name input field there. Call this Movie Clip Photo. See the picture below!



Step 7

Create a new layer above the layer photo and name it fly button. After that, draw some button, type on it fly and convert it into a button symbol.



Step 8

While the new made Button is still selected, go to the Properties Panel below the stage. On the left side, You will find the Instance name input field there. Call this Button myButton. See the picture below!



Step 9

Create a new layer above the layer fly button and name it action script.

Step 10

Select now the first frame of layer action script and go to the Action Script Panel (F9). After that, enter this code inside the actions panel:

import fl.transitions.*;
import fl.transitions.easing.*;
 

myButton.addEventListener(MouseEvent.CLICK, fPhoto);


function fPhoto(event:MouseEvent) {
    TransitionManager.start(Photo, {type:Fly, direction:Transition.IN, duration:5, easing:Elastic.easeOut, startPoint:9});
}

We're done now!

Test your Movie and enjoy!

Download example

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